Creating a new future

With iPhones becoming the size of iPads, and tablets becoming so advanced that they replace the home computer, it’s fair to say that technology is developing at a rapid pace.

With a group of eager creative students, Tasmania can be one of the leading places in this new world of technology

In the momentum of this new era comes the surfacing of augmented reality, a technology that has been in development since the ‘80s. 

ON THE STREET: The Pokemon Go craze showed how augmented reality will become a big part of our lives.

ON THE STREET: The Pokemon Go craze showed how augmented reality will become a big part of our lives.

Jonathon O’Duffy is a fresh new entrepreneur with a Masters in augmented reality under his belt.

He explained that augmented reality is the middle man between real life and the virtual world.

Pokémon Go being a prime example of its minimum capabilities and the recent craze shows how it will become embedded in our lives.

Mr O’Duffy explains how anyone can use it, from a medical student performing a simulated surgery, to a toddler colouring in a shark and then bringing it to life.

Love Launceston has already enhanced how we can perceive our city by having a model of Launceston’s Cataract Gorge assemble on a piece of paper. 

Anyone one can use it, but can anyone create it?

 Well, thankfully for Launceston, UTAS has a facility called the Hit Lab, which is where Mr O’Duffy studied.

The Hit Lab specialises in AR and is the first augmented reality facility to take in students at an undergraduate level.

It is predicted that in four years this field will be an industry worth more than ten billion dollars.

That figure relays the impact and influence it will have on our lives.

With this educational opportunity right at our doorstep, a majority of those people could very well be us Tasmanians.

“With a group of eager creative students, Tasmania can be one of the leading places in this new world of technology,” Mr O’Duffy said.

“Augmented reality is a field which combines both elements of technology and creativity.

“So it requires not mathematical thinking, but an out of the box type of thinker.”

For details about the University of Tasmania’s Hit Lab visit http://www.hitlab.utas.edu.au

To find out more about augmented reality check out bitlink.com.au. 

Virtual reality headsets were created in the 1980s.

Virtual reality headsets were created in the 1980s.